CoffeeBiz is back! Alpha2 is Live.
CoffeeBiz » Devlog






Hello.
After some months from the last update, I am excited to announce the Aplha2 update for CoffeeBiz. And also game are back to itch.io!
Key new features
- New locations – two new locations to run a coffee business – industrial with blue-collar customer type and neighborhood with an extremely good attitude to coffee business.
- Updated marketing – new customer decision making AI for more realistic demand simulation. Poor/casual/rich customers stratification implemented. Different districts have different customer types and different hours/days of traffic.
- Updated workers – energy, performance, and mood reworked. New “stamina” skill implemented. A company employee is the main business resource. Now you need to monitor and influence their performance and mood, establish reasonable wages. New feature – assistants in the kiosk. They can help barista in brewing coffee, clear kiosk or advertise.
- Office and management – finally working the way it should work. Production manager for controlling lots, kiosk and coffee machines. HR manager for employees and Marketing for outdoor advertisement and advertisement campaigns.
- Branched saves – experiment with different strategies with no worries. There is a very limited amount of games with some nonstandard savegames systems. I thing branched saves (when you can start a new branch from any day and try some strategies).
- Adjustable difficulty – configure the game for comfort playing. Main gameplay problem was that you could easily become bankrupt. Sometimes one mistake if enough. I like hardcore games, but understand that someone wants just to relax. So the main marketing parameter – customer prices can be set up.
- New coffee machines – industrial type coffee machines for late game strategies.
More details about changes and info about Mac version and dev plans in upcoming devlogs.
Files
CoffeeBiz_Alpha2.exe 34 MB
Mar 26, 2019
Get CoffeeBiz
Buy Now$9.99 USD or more
CoffeeBiz
CoffeeBiz tycoon is a mix of entrepreneurship fun and complicated business simulation.
Status | In development |
Author | TheSociopathSoftware |
Genre | Simulation |
Tags | Economy, Isometric, Management, Pixel Art |
Languages | English |
More posts
- Alpha 2.2 is Live!May 11, 2019
- Alpha 2.1 is Live!Apr 21, 2019
- DevlogOct 14, 2018
- Prototype v.0.3Sep 22, 2018
- How assets for the game are madeJul 10, 2018
- Prototype v.0.2Jul 09, 2018
- About 2d-3d graphicsJul 03, 2018
- First game, first build, first updateJul 03, 2018
Leave a comment
Log in with itch.io to leave a comment.